Suppose we have a class:
1 2 3 4 5 |
public class Foo { public void first() { print("first"); } public void second() { print("second"); } public void third() { print("third"); } } |
The same instance of Foo
will be passed to three different threads. Thread A will call first()
, thread B will call second()
, and thread C will call third()
. Design a mechanism and modify the program to ensure that second()
is executed after first()
, and third()
is executed after second()
.
Example 1:
Input: [1,2,3] Output: "firstsecondthird" Explanation: There are three threads being fired asynchronously. The input [1,2,3] means thread A calls first(), thread B calls second(), and thread C calls third(). "firstsecondthird" is the correct output.
Example 2:
Input: [1,3,2] Output: "firstsecondthird" Explanation: The input [1,3,2] means thread A calls first(), thread B calls third(), and thread C calls second(). "firstsecondthird" is the correct output.
Note:
We do not know how the threads will be scheduled in the operating system, even though the numbers in the input seems to imply the ordering. The input format you see is mainly to ensure our tests’ comprehensiveness.
Solution 1: Mutex
C++
1 2 3 4 5 6 7 8 9 10 11 12 13 14 15 16 17 18 19 20 21 22 23 24 25 26 27 28 29 30 31 32 |
// Author: Huahua, 128 ms / 8.2 MB class Foo { public: Foo() { first_.lock(); second_.lock(); } void first(function<void()> printFirst) { // printFirst() outputs "first". Do not change or remove this line. printFirst(); first_.unlock(); } void second(function<void()> printSecond) { first_.lock(); // printSecond() outputs "second". Do not change or remove this line. printSecond(); first_.unlock(); second_.unlock(); } void third(function<void()> printThird) { second_.lock(); // printThird() outputs "third". Do not change or remove this line. printThird(); second_.unlock(); } private: std::mutex first_; std::mutex second_; }; |
Solution 2: Busy waiting
C++
1 2 3 4 5 6 7 8 9 10 11 12 13 14 15 16 17 18 19 20 21 22 23 24 25 26 27 28 29 |
// Author: Huahua, 176 ms / 9.2 MB #include <unistd.h> class Foo { public: Foo() {} void first(function<void()> printFirst) { // printFirst() outputs "first". Do not change or remove this line. printFirst(); state_ = 1; } void second(function<void()> printSecond) { while (state_ != 1) usleep(1); // printSecond() outputs "second". Do not change or remove this line. printSecond(); state_ = 2; } void third(function<void()> printThird) { while (state_ != 2) usleep(1); // printThird() outputs "third". Do not change or remove this line. printThird(); state_ = 3; } private: int state_ = 0; }; |
请尊重作者的劳动成果,转载请注明出处!花花保留对文章/视频的所有权利。
如果您喜欢这篇文章/视频,欢迎您捐赠花花。
If you like my articles / videos, donations are welcome.
Be First to Comment