Given two non-empty binary trees s and t, check whether tree t has exactly the same structure and node values with a subtree of s. A subtree of s is a tree consists of a node in s and all of this node’s descendants. The tree s could also be considered as a subtree of itself.
Example 1:
Given tree s:
1
2
3
4
5
3
/\
45
/\
12
Given tree t:
1
2
3
4
/\
12
Return true, because t has the same structure and node values with a subtree of s.
Given the root of a binary tree, then value v and depth d, you need to add a row of nodes with value v at the given depth d. The root node is at depth 1.
The adding rule is: given a positive integer depth d, for each NOT null tree nodes N in depth d-1, create two tree nodes with value v as N's left subtree root and right subtree root. And N'soriginal left subtree should be the left subtree of the new left subtree root, its original right subtree should be the right subtree of the new right subtree root. If depth d is 1 that means there is no depth d-1 at all, then create a tree node with value v as the new root of the whole original tree, and the original tree is the new root’s left subtree.
Example 1:
Input:
A binary tree as following:
4
/ \
2 6
/ \ /
3 1 5
v = 1d = 2Output:
4
/ \
1 1
/ \
2 6
/ \ /
3 1 5
Example 2:
Input:
A binary tree as following:
4
/
2
/ \
3 1
v = 1d = 3Output:
4
/
2
/ \
1 1
/ \
3 1
Note:
The given d is in range [1, maximum depth of the given tree + 1].
We have a grid of 1s and 0s; the 1s in a cell represent bricks. A brick will not drop if and only if it is directly connected to the top of the grid, or at least one of its (4-way) adjacent bricks will not drop.
We will do some erasures sequentially. Each time we want to do the erasure at the location (i, j), the brick (if it exists) on that location will disappear, and then some other bricks may drop because of that erasure.
Return an array representing the number of bricks that will drop after each erasure in sequence.
Example 1:Input:
grid = [[1,0,0,0],[1,1,1,0]]
hits = [[1,0]]
Output: [2]
Explanation:
If we erase the brick at (1, 0), the brick at (1, 1) and (1, 2) will drop. So we should return 2.
Example 2:Input:
grid = [[1,0,0,0],[1,1,0,0]]
hits = [[1,1],[1,0]]
Output: [0,0]
Explanation:
When we erase the brick at (1, 0), the brick at (1, 1) has already disappeared due to the last move. So each erasure will cause no bricks dropping. Note that the erased brick (1, 0) will not be counted as a dropped brick.
Idea
For each day, hit and clear the specified brick.
Find all connected components (CCs) using DFS.
For each CC, if there is no brick that is on the first row that the entire cc will drop. Clear those CCs.
In a directed graph, we start at some node and every turn, walk along a directed edge of the graph. If we reach a node that is terminal (that is, it has no outgoing directed edges), we stop.
Now, say our starting node is eventually safe if and only if we must eventually walk to a terminal node. More specifically, there exists a natural number K so that for any choice of where to walk, we must have stopped at a terminal node in less than K steps.
Which nodes are eventually safe? Return them as an array in sorted order.
The directed graph has N nodes with labels 0, 1, ..., N-1, where N is the length of graph. The graph is given in the following form: graph[i] is a list of labels j such that (i, j) is a directed edge of the graph.
Example:Input: graph = [[1,2],[2,3],[5],[0],[5],[],[]]
Output: [2,4,5,6]
Here is a diagram of the above graph.
Note:
graph will have length at most 10000.
The number of edges in the graph will not exceed 32000.
Each graph[i] will be a sorted list of different integers, chosen within the range [0, graph.length - 1].
Idea: Finding Cycles
Solution 1: DFS
A node is safe if and only if: itself and all of its neighbors do not have any cycles.