You have a movie renting company consisting of n
shops. You want to implement a renting system that supports searching for, booking, and returning movies. The system should also support generating a report of the currently rented movies.
Each movie is given as a 2D integer array entries
where entries[i] = [shopi, moviei, pricei]
indicates that there is a copy of movie moviei
at shop shopi
with a rental price of pricei
. Each shop carries at most one copy of a movie moviei
.
The system should support the following functions:
- Search: Finds the cheapest 5 shops that have an unrented copy of a given movie. The shops should be sorted by price in ascending order, and in case of a tie, the one with the smaller
shopi
should appear first. If there are less than 5 matching shops, then all of them should be returned. If no shop has an unrented copy, then an empty list should be returned. - Rent: Rents an unrented copy of a given movie from a given shop.
- Drop: Drops off a previously rented copy of a given movie at a given shop.
- Report: Returns the cheapest 5 rented movies (possibly of the same movie ID) as a 2D list
res
where res[j] = [shopj, moviej]
describes that the jth
cheapest rented movie moviej
was rented from the shop shopj
. The movies in res
should be sorted by price in ascending order, and in case of a tie, the one with the smaller shopj
should appear first, and if there is still tie, the one with the smaller moviej
should appear first. If there are fewer than 5 rented movies, then all of them should be returned. If no movies are currently being rented, then an empty list should be returned.
Implement the MovieRentingSystem
class:
MovieRentingSystem(int n, int[][] entries)
Initializes the MovieRentingSystem
object with n
shops and the movies in entries
.List<Integer> search(int movie)
Returns a list of shops that have an unrented copy of the given movie
as described above.void rent(int shop, int movie)
Rents the given movie
from the given shop
.void drop(int shop, int movie)
Drops off a previously rented movie
at the given shop
.List<List<Integer>> report()
Returns a list of cheapest rented movies as described above.
Note: The test cases will be generated such that rent
will only be called if the shop has an unrented copy of the movie, and drop
will only be called if the shop had previously rented out the movie.
Example 1:
Input
["MovieRentingSystem", "search", "rent", "rent", "report", "drop", "search"]
[[3, [[0, 1, 5], [0, 2, 6], [0, 3, 7], [1, 1, 4], [1, 2, 7], [2, 1, 5]]], [1], [0, 1], [1, 2], [], [1, 2], [2]]
Output
[null, [1, 0, 2], null, null, [[0, 1], [1, 2]], null, [0, 1]]
Explanation
MovieRentingSystem movieRentingSystem = new MovieRentingSystem(3, [[0, 1, 5], [0, 2, 6], [0, 3, 7], [1, 1, 4], [1, 2, 7], [2, 1, 5]]);
movieRentingSystem.search(1); // return [1, 0, 2], Movies of ID 1 are unrented at shops 1, 0, and 2. Shop 1 is cheapest; shop 0 and 2 are the same price, so order by shop number.
movieRentingSystem.rent(0, 1); // Rent movie 1 from shop 0. Unrented movies at shop 0 are now [2,3].
movieRentingSystem.rent(1, 2); // Rent movie 2 from shop 1. Unrented movies at shop 1 are now [1].
movieRentingSystem.report(); // return [[0, 1], [1, 2]]. Movie 1 from shop 0 is cheapest, followed by movie 2 from shop 1.
movieRentingSystem.drop(1, 2); // Drop off movie 2 at shop 1. Unrented movies at shop 1 are now [1,2].
movieRentingSystem.search(2); // return [0, 1]. Movies of ID 2 are unrented at shops 0 and 1. Shop 0 is cheapest, followed by shop 1.
Constraints:
1 <= n <= 3 * 105
1 <= entries.length <= 105
0 <= shopi < n
1 <= moviei, pricei <= 104
- Each shop carries at most one copy of a movie
moviei
. - At most
105
calls in total will be made to search
, rent
, drop
and report
.
Solution: Hashtable + TreeSet
We need three containers:
1. movies tracks the {movie -> price} of each shop. This is readonly to get the price of a movie for generating keys for treesets.
2. unrented tracks unrented movies keyed by movie id, value is a treeset ordered by {price, shop}.
3. rented tracks rented movies, a treeset ordered by {price, shop, movie}
Note: By using array<int, 3> we can unpack values like below:
array<int, 3> entries; // {price, shop, movie}
for (const auto [price, shop, moive] : entries)
…
Time complexity:
Init: O(nlogn)
rent / drop: O(logn)
search / report: O(1)
Space complexity: O(n)
C++
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// Author: Huahua class MovieRentingSystem { public: MovieRentingSystem(int n, vector<vector<int>>& entries): movies(n) { for (const auto& e : entries) { const int shop = e[0]; const int movie = e[1]; const int price = e[2]; movies[shop].emplace(movie, price); unrented[movie].emplace(price, shop); } } vector<int> search(int movie) { vector<int> shops; for (const auto [price, shop] : unrented[movie]) { shops.push_back(shop); if (shops.size() == 5) break; } return shops; } void rent(int shop, int movie) { const int price = movies[shop][movie]; unrented[movie].erase({price, shop}); rented.insert({price, shop, movie}); } void drop(int shop, int movie) { const int price = movies[shop][movie]; rented.erase({price, shop, movie}); unrented[movie].emplace(price, shop); } vector<vector<int>> report() { vector<vector<int>> ans; for (const auto& [price, shop, movie] : rented) { ans.push_back({shop, movie}); if (ans.size() == 5) break; } return ans; } private: vector<unordered_map<int, int>> movies; // shop -> {movie -> price} unordered_map<int, set<pair<int, int>>> unrented; // movie -> {price, shop} set<array<int, 3>> rented; // {price, shop, movie} }; |